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1992-01-15
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V e r s i o n 5.0
Written By: Jim Toomes
Bensalem, Pennsylvania
Bensalem BBS
(215) 752-4009
2 Nodes
300/1200/2400/bps
(C)opyright 1990-92
Warranty
This product is provided "as is" without warranty of any kind.
The entire risk as to the results and performance of the program
is assumed by you. Further more, I the author do not warrant,
guarantee, or make any representations regarding the use of or
the results of the use of the program, and you rely on the
program and results solely at your own risk. I the author cannot
accept responsibility for system damage, loss of profit, or any
other special, incidental, or consequential damages resulting
from the use or inability to use this product.
Copyright
The FISH SUB door game is distributed as SHAREWARE.
Under this concept you may use the SHAREWARE (unregistered)
version for a reasonable period of time, which I consider to
be three weeks, after which you must either register your
copy or discontinue usage. Note: This unregistered game will
expire sometime in the future.
THANKS TO THE FOLLOWING:
I am deeply indebted for the participation in the beta testing
of Fish-Sub.
Walter Minnichbach, Walt and Kathy's BBS,
(215)-547-6672, Levittown, Pa.
Registration
With registration you will receive the latest registered
copy of FISH-SUB with the ability to download any further
updates from the Bensalem BBS at no extra cost. I don't
write a game and forget about it. Any new ideas from you
or myself may be implemented towards further updates. You
will also receive any support the author can give in reference
to bugs or other problems that may arise in using this game.
I feel that SysOp's have enough expense without charging a
high cost for a game for their users. I have set the cost of
registration at $15.00 to download your registered copy from
my board or $15.00 + $2.50 by mail for shipping and handling
which I feel if people will follow the shareware concept will
be enough to encourage me to write more door games. See the
registration form at the end of this document for ordering
instructions.
Distribution
You are free, in fact encouraged to distribute the SHAREWARE
(unregistered) version of the FISH SUB door game, provided
that all files contained in the original FISH SUB archive
are distributed in their original unmodified state.
How To Play
& The Fish Sub &
Fish Sub is a game of hide and seek, the enemy hides and
you seek. The game is made up of 122 sectors with an
enemy sub, 3 enemy decoys, 20 enemy mines, and a subchaser.
The player is the subchaser and it's job is to sink the
enemy Fish Sub without running out of fuel. One hit can
sink either side. To fire a depth charge, select
the coordinates 0 thru 10.
Mines are tricky, they may explode on you or near
you, taking points from you. If you find the decoy
submarine, this will give you 600 points. Finding
two decoy submarines will give you a bonus of 3 extra turns.
Destroying the Fish Sub will give you 1000 points
Losing the game will take a 1000 points from you.
The Fish Sub will detect your movements and will take turns
or points from you if it attacks you. Fish Sub also will
move toward or away from you on its horizontal plane.
The Subchaser has on board a scanner that readsout compass
directions of where the Fish Sub may be. North and South
are not exact, but your East and West is right on. For
example, the scanner may readout Fish Sub is North of you,
this is anywhere north of you. The scanner may readout
Fish Sub is West of you, your right on, stay on this
horizontal. The scanner will detect the fish sub decoy(s)
when within one sector of you by a 360 degree pattern.
The scanner can malfunction at times and will take a couple
turns to repair it.
Player will start with 15 turns. Getting your name listed
on the score bulletin is easy if you have enough fuel
before destroying the Fish Sub. Turns = Fuel, Points = Speed.
When a player is one of the Top Ten Players on the score
board, a different menu will show giving that player access to
many more features.
One feature is entering his or her own Fish Sub coordinates.
The player's information will be deleted if the fish sub is
found by another player.
When another player plays a player and did not find the Fish
Sub at the end of the game, the target player will receive
1000 points for not losing his or her fish sub.
Destroying the Fish Sub will cause the target player to
receive -1000 points and will delete his or her old coordinates.
New coordinates must be reinstalled by the top player(s).
You can view the daily newspaper which keeps track of the
events, player against player. Playing against the computer
will not be recorded.
Good luck and good hunting!
Sysop Information
This program is written and compiled in Microsoft 'C' V 6.0.
I use the LiveCat Program written by Steve Cox to control all
my door games. Give it a try.
FISH SUB door game will create a very nice mono top 10 bulletin
and write it in the directory of your choice written in the
.CFG file. The top 10 bulletin will show the Names and the
Scores who made the top 10. The bulletin will also show the
total times the game was played. Each new month the bulletin
will clear itself of the old information and write the number
one player of the month to the bulletin.
If you are watching the monitor screen at that time, a local
message is written to the screen confirming the new month change.
This local message cannot be seen by the remote player.
FISH SUB will time out with no activity and detect dropped
carrier.
Your BBS name will write to the main menu via the config
file,(.CFG). The logic for the FISH SUB game is written
to allow the player to win as well as losing.
Local game playing can be done with all FISH SUB files in the
same directory and the .CFG file completed. Just type the name
of this game, FISHSUB LOCAL. The fishsub.exe and fishsub.cfg
must be together to run locally. Be sure that you have the
correct paths indicated in the .CFG file, if no path for the
score file, type in NONE. Incorrect paths may cause the program
to write out an error to ya'. Like Huh!! or some type of error
message.
If you need to refresh all the files or update the game to a new
start before the end of the month, just erase the datef.dat file
and start the game. Or at the end of the month it does all of
that for you.
When the newspaper file reaches two pages long, the file
will erase itself or at the end of the month whichever comes
first. No need for the SysOp to worry about maintaining files.
When a player enters the fishsub game for the first time, the
top player main menu will not show to that player until his or
her name is listed on the score board.
This means after the player signs off from the game and enters
back in with his or her name already listed.
If the new player cannot get on the score board (ten names
already listed) that new player will not be allowed to enter
their fishsub coordinates, but they can play any name listed.
Entering his or her fishsub and three decoy coordinates.
Any number from 0 to 10 can be entered, one number each per
entry for a total of two entries would be one complete entry.
For example;
(1) Fishsub, type the First number & press enter:
(you would type in any number from 0 to 10).
(1) Fishsub, type the First number & press enter: 10
(1) Fishsub, type the Second number & press enter: 5
(2) Decoy1, type the First number & press enter: 3
(2) Decoy1, type the Second number & press enter: 0
(3) Decoy2, type the First number & press enter: 7
(3) Decoy2, type the Second number & press enter: 9
(4) Decoy3, type the First number & press enter: 8
(4) Decoy3, type the Second number & press enter: 1
Done!
The mines are configured from the numbers you have selected
and will automatically be installed. You just have to plan your
fishsub and three decoy entries.
You can use the same number more than once, but you will
get better results by using individual numbers.
You can view the locations of your fishsub, decoys, and mines.
If you don't like the results, go back and start over.
(Any suggestions please drop me a line).
Good luck and enjoy!
Note: The unregistered copy will not make or write an external
score bulletin or play all 10 players, only the registered copy
will.
Installation And Setup
The archive package you downloaded contains the Shareware
version of FISH SUB and should contain the following files,
except for the ones that are made from the main program.
'*' Indicates the files you should have.
FISHSUB.EXE -- * Executable Program.
FISHSUB.CFG -- * Sample Configuration file.
FISHSUB.DAT -- Made from the Executable Program.
Keeps record of username, date,
and score.
DATEF.DAT -- Made from the Executable Program.
Updates the champion of the month
and resets the fishsub.dat, namef.dat,
"name".ddd, ftcount.dat, log.dat, starts
the fdturn.bat file for a fresh start.
NAMEF.DAT -- Made from the Executable Program.
Stores the champion of the month.
"NAME".DDD -- Made from the Executable Program
Stores player information.
DFTURN.BAT -- * The main program calls this batch
file and deletes all the *.DDD
files for the new month change.
FTCOUNT.DAT -- Made from the Executable Program.
Records the total times the game was
played.
TOPLAYER.DAT -- Made from the Executable Program.
Records the toplayer information.
TOPNAME.DAT -- Made from the Executable Program.
Records the toplayer information.
BULL##.BBS -- Made from the Executable Program.
Nice mono bulletin display.
INSTRUCT.DOC -- * Documentation viewed from the game.
Part of game.
INSTRUC.DOC -- * Documentation viewed from the game.
Part of game.
FISHSUB.DOC -- * This file you are now reading.
CFGMAKER.EXE -- * The cfgmaker is a simple utility
to help you make the FISHSUB.CFG file.
You don't have to use the cfgmaker,
whatever is easier for you.
CFGMAKER.DOC -- * Explains how to use the CFGMAKER.
PRINTDOC.EXE -- * The printdoc will print the fishsub.doc
to your printer. Again you don't have to
to use the printdoc, whatever is easier
for you.
You can delete the files FISHSUB.DOC,
CFGMAKER.EXE, and PRINTDOC.EXE if you
don't want to save them.
If any of the files are missing you can obtain the latest
Shareware version of FISH SUB by calling Bensalem BBS in
Bensalem, Pennsylvania at 215-752-4009 300/1200/2400/bps.
I know Bensalem ain't the end of the world, but you can see
it from here.
The FISH SUB game is set up to work on a Multi Board
interface. That means that with one simple change in the .CFG
file, it can run on the following BBS systems.
Wildcat 1.10, 1.11, 1.12, 1.13, 2.0+, 3.0+.
PCBOARD 12.x and 14.x.
GAP 3.x .
Spitfire 2.5+.
In order to setup for any of the above board types, two lines
in the .CFG must be considered.
LINE #6, this line tells your game the name of the callers
information file produced by the BBS itself and may be any
of the following.
NOTE: Use the GP for the Wildcat 3.0+.
C:\WILDCAT\CALLINFO.BBS
C:\WC30\DOOR.SYS
C:\GAP\DOOR.SYS
C:\PCB\PCBOARD.SYS
C:\SF\SFDOORS.DAT
LINE #8, This line tells the game what BOARD TYPE it is
translating.
LINE #8; LINE #6;
W1 = WILDCAT 1.10 OR 1.11 -=
=- CALLINFO.BBS
W2 = WILDCAT 1.12 OR 2.0+ -=
GP = WC30+ -= =- DOOR.SYS
P2 = PCBOARD 12.X -=
=- PCBOARD.SYS
P4 = PCBOARD 14.X -=
SF = SPITFIRE 2.5+ -= =- SFDOORS.DAT
GP = GAP 3.X AND 4.X -= =- DOOR.SYS
NOTE: Use the GP for the Wildcat 3.0+.
These paths must match the actual configuration of your
system. There is no standard or any restriction on what the
Drive or Home Directory of the board must be, but the
FILE NAME must be one of those indicated above.
Comport 1 or 2 can be used. Comport 3 or 4 should work.
Fish Sub runs well on 38400. This door game also does its
carrier checking.
Example configuration file for single line setup.
File name is FISHSUB.CFG
1 <- Comport #.
Bensalem BBS <- Name of your BBS.
Jim <- SysOp first name.
Toomes <- SysOp last name.
NONE <- 19200 or 38400 if dte locked, or NONE.
C:\WILDCAT\CALLINFO.BBS <- Complete path to callinfo file.
C:\WILDCAT\BULL\BULL30.BBS <- Complete path to scoring file or NONE.
W2 <- BBS Type.
Notice the Upper Case.
Example configuration file for multi node setup.
File name is FISHSUB1.CFG
1 <- Comport #.
Bensalem BBS <- Name of your BBS.
Jim <- SysOp first name.
Toomes <- SysOp last name.
NONE <- 19200 or 38400 if dte locked, or NONE.
C:\WILDCAT\NODE1\CALLINFO.BBS <- Complete path to callinfo file.
C:\WILDCAT\BULL\BULL30.BBS <- Complete path to scoring file or NONE.
W2 <- BBS Type.
File name is FISHSUB2.CFG
2 <- Comport #.
Bensalem BBS <- Name of your BBS.
Jim <- SysOp first name.
Toomes <- SysOp last name.
NONE <- 19200 or 38400 if dte locked, or NONE.
C:\WILDCAT\NODE2\CALLINFO.BBS <- Complete path to callinfo file.
C:\WILDCAT\BULL\BULL30.BBS <- Complete path to scoring file or NONE.
W2 <- BBS Type.
Example configuration file for WC30 single line setup.
File name is FISHSUB.CFG
1 <- Comport #.
Bensalem BBS <- Name of your BBS.
Jim <- SysOp first name.
Toomes <- SysOp last name.
NONE <- 19200 or 38400 if dte locked or NONE.
C:\WC30\WCWORK\NODE1\DOOR.SYS <- Complete path to door.sys file.
C:\WC30\BULL\BULL30.BBS <- Complete path to scoring file or NONE.
GP <- BBS Type.
Notice the Upper Case.
Example configuration file for WC30 multi node setup.
File name is FISHSUB1.CFG
1 <- Comport #.
Bensalem BBS <- Name of your BBS.
Jim <- SysOp first name.
Toomes <- SysOp last name.
NONE <- 19200 or 38400 if dte locked, or NONE.
C:\WC30\WCWORK\NODE1\DOOR.SYS <- Complete path to door.sys file.
C:\WC30\BULL\BULL30.BBS <- Complete path to scoring file or NONE.
GP <- BBS Type.
File name is FISHSUB2.CFG
2 <- Comport #.
Bensalem BBS <- Name of your BBS.
Jim <- SysOp first name.
Toomes <- SysOp last name.
NONE <- 19200 or 38400 if dte locked, or NONE.
C:\WC30\WCWORK\NODE2\DOOR.SYS <- Complete path to door.sys file.
C:\WC30\BULL\BULL30.BBS <- Complete path to scoring file or NONE.
GP <- BBS Type.
Example DOOR1.BAT
/*Configuration for single node*/
ECHO OFF
CD \WILDCAT\FSUB
FISHSUB FISHSUB.CFG
CD \WILDCAT
CAT.BAT
/*Configuration for multi node setup*/
ECHO OFF
CD \WILDCAT\FSUB
FISHSUB FISHSUB1.CFG <- Rename for node1.
CD \WILDCAT\NODE1
CAT.BAT
ECHO OFF
CD \WILDCAT\FSUB
FISHSUB FISHSUB2.CFG <- Rename for node2.
CD \WILDCAT\NODE2
CAT2.BAT
Example DOOR1.BAT for WC30
ECHO OFF
CD \WC30\FSUB
FISHSUB FISHSUB.CFG
CD \WC30
CAT.BAT
/*Configuration for multi node setup*/
ECHO OFF
CD \WC30\FSUB
FISHSUB FISHSUB1.CFG <- Rename for node1.
CD \WC30
CAT.BAT
ECHO OFF
CD \WC30\FSUB
FISHSUB FISHSUB2.CFG <- Rename for node2.
CD \WC30
CAT2.BAT
Again if you are going to continue to use FISH SUB, please
fill out the form below. Make Check or Money Order Payable
to Jim Toomes.
"FISH SUB (c)OPYRIGHT 1990-92"
----------------------------------------------------------------------
FISH SUB VERSION 5.0 REGISTRATION
How did you find out about this game?_________________________________
______________________________________________________________________
NAME_______________________________ ADDRESS___________________________
CITY______________________ STATE______ZIP________VOICE #______________
TYPE OF BBS YOU ARE USING_________________________DATA #______________
BBS NAME______________________________________________________________
COMMENTS______________________________________________________________
______________________________________________________________________
CONTRIBUTION OF $_____________ENCLOSED. Give me support and upgrades!
Asking price $15.00 plus $2.50 for shipping and handling.
PLEASE CHECK ONE:
[ ] I WILL DOWNLOAD MY REGISTERED COPY FROM THE BENSALEM BBS.
Here is my password, date of birth, telephone number, and
name as I want it to appear on the Bensalem BBS.
Note: This information is needed for access to your registered
copy.
Password____________, Date of birth__________.
Telephone number_____________, and Name_______________________________
[ ] SEND MY REGISTERED COPY TO ME VIA MAIL.
[ ] SEND THE GAME TO ME ON A 5.25" DISK.
[ ] SEND THE GAME TO ME ON A 3.5" DISK.
NOTE: All diskettes are DS/DD.
MAIL TO: Jim Toomes
P.O. BOX 1345
Bensalem, Pa. 19020-9998
----------------------------------------------------------------------